This can, however, take some of the fun from the game for more experienced players. You'll still have to take your time so you don't get pounded before you can actually GET to the target, but as far as the actual kills are concerned, you barely have to do anything. This set is very over-powered, whether you're a pro or rookie. However, if you're having problems with stealth kills and you're not really using your items a lot anyway, this is the perfect set for you. However, items will no longer be replenished at checkpoints, so whatever amount you had at the beginning of the level is what you get. Absolutely no chance of failure, unless you get seen before you kill them. You can carry two Attack Items, ALL stealth kills will automatically succeed. I HIGHLY recommend this path for beginners. Especially if you spend your points on the more powerful weaponless attacks. What this does mean is that if you get seen, it's a lot easier to knock the enemy down than if you were using a different path. Trust me, when I was testing this path, I tried and died. Just because you have extra hit points doesn't mean you can take on four guys at once without dying, unless you're very skilled. (The health you'll probably lose trying to knock those enemies down head-on.) The disadvantage Focus no longer stops time, so you have to be VERY quick and accurate. (which translates into two extra hit points.) You can knock enemies down easier. (If you're anything like me, you won't be able to get them "in order".) You carry one Distraction Item and one Attack Item. Path of the Mark is slightly easier to use than Path of the Ninja, but if you want to make full use of the mark, you may be forced to wait until the cooldown expires before moving again, especially in crowded areas. It has no "shot limit" like ninja tools- just a very long cooldown period. It also allows you to teleport between, or to, hiding spots. (I'll be explaining Focus when I get to the equipment.) It's very useful for the puzzles, as you can teleport past lasers, traps, and enemies. Mark of Serenity allows you to teleport to the location at the end of a Focus arc. (Since you can only use Mark of Serenity in this path, I'm going to explain it after this rather than in the equipment section.) It's very much like the Path of the Ninja, however, you carry one Attack Item and instead of a distraction item, you get the power of the last mark (which personally, is very awesome): Mark of Serenity. You unlock this on the third-to-last level in the game. If you're still inexperienced with the game, I suggest taking it slowly. Rushing around makes a lot of noise, even with the stealth upgrade, and that makes stealth kills difficult to accomplish. You'll spend almost all of the game in this if you have trouble completing the Seals. It's a balanced loadout for someone who doesn't want to get into specialized paths just yet. You carry one Distraction Item and one Attack Item. This is the first path you'll see in the game. (I'll be explaining Seals later in the guide.) The six paths are: You start with the default, and unlock another later in the game, while the other four require you to complete a certain number of a certain type of Seal in-level. There are six outfits, or "paths" in the main game.
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